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Start Contributing to Open Source: Beginner-Friendly Challenges
Pick a challenge, submit a pull request, and earn a place on the leaderboard!
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Documentation
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Adjust the spacing or font size on the new docs?
ThreeJs
Documentation
Reward: 100 Points
Threejs.org: Documentation link leads to manual and guides
ThreeJs
Documentation
Reward: 100 Points
Documentation: Suggest common or required texture color spaces
ThreeJs
Documentation
Reward: 100 Points
NodeMaterial documentation
ThreeJs
Documentation
Reward: 100 Points
TSL nodes Composability / Stacking / Extends ?
ThreeJs
Documentation
Reward: 100 Points
New Docs: Sidebar Search Filtering?
ThreeJs
Documentation
Reward: 100 Points
Improve explanation on how to migrate from 151 to 152 color management
ThreeJs
Documentation
Reward: 100 Points
Documentation: State of `WebGPURenderer` and Nodes
ThreeJs
Documentation
Reward: 100 Points
SkeletonUtils `.retarget()` and `.retargetClip()` error with documented `SkeletonHelper` params
ThreeJs
Documentation
Reward: 100 Points
Offloading the Hosting and Maintenance of the Non-English Docs
ThreeJs
Documentation
Reward: 100 Points
onBeforeRender,onAfterRender docs seem to imply they are not called on Scenes, but they are
ThreeJs
Documentation
Reward: 100 Points
New TSL doc
ThreeJs
Documentation
Reward: 100 Points
NodeMaterial: Add utility to convert normal materials to their node pendants.
ThreeJs
Enhancement
Reward: 100 Points
Select if a directional light should contribute to the lighting color contribution, or to a shadow map only ( real time shadowing )
ThreeJs
Enhancement
Reward: 100 Points
GLTFExporter: Provide a way to export a mesh with multiple primitives
ThreeJs
Enhancement
Reward: 100 Points
Adding dimensionDst in copyTextureToTexture
ThreeJs
Enhancement
Reward: 100 Points
TSL: Add support for array of varyings
ThreeJs
Enhancement
Reward: 100 Points
TSL texture reading / passed as argument in Fn does not work
ThreeJs
Enhancement
Reward: 100 Points
CSM Improvement: Calculate the best fit frustum for shadow map
ThreeJs
Enhancement
Reward: 100 Points
Renderers: Add automatic support for roughness adjustment to alleviate specular aliasing
ThreeJs
Enhancement
Reward: 100 Points
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